Intermediate Level Coaching Workshop

Intermediate Level Coaching Workshop

Intermediate Level Coaching Workshop
Join us for lively discussions and activities making your training fun and enjoyable!

Do you find some drivers are harder to train than others? Do you occasionally find it difficult to work with or hard to understand how some drivers learn or why they cannot achieve something you see as easy? This could lead to frustration, a breakdown in rapport and you may find yourself getting annoyed with this type of student or resent training them and suggest they find a new trainer. 

How can this Intermediate Level Coaching Workshop help me?

There are a couple of solutions. The first one is by changing your approach of training to use the learners whole brain rather than small regions which are traditionally used in learning and using our 7 intelligences. Traditionally when a driver is told something, only a small region of the brain the Wernicke’s area is primarily activated.  An instructor led approach way of delivering information to change driver behaviour, is one of the poorest ways for anyone to learn. One of the goals of the workshop is to explore individuals learning capability using the whole brain and 7 intelligences which enhances their capacity to learn.

The second one is also by changing focus from skills based training to exploring and challenging driver behaviour and looking at behaviour change techniques. This is done by focusing questions to challenge the drivers thoughts emotions and beliefs. This is something we started to look at in our other coaching workshop “Effective Coaching”. We will now show the next stages of progressing towards enhancing the 5 essential coaching skills and developing lasting changes in driver behaviour post test. Both of these training methods focus on multiple areas of the brain and particularly focus on the prefrontal cortex which is where complex planning, decision making and reasoning is carried out. Unfortunately this area can be the last part of the brain to fully develop which can be as late as a persons mid 20’s. However this region can be stimulated into early development.

We will facilitate you in discovering how to challenge the drivers thoughts, emotions and beliefs and how the brain works in the learning process.

The drivers learning can be accelerated by understanding the way the brain is wired and using the 7 intelligences everyone has for learning. Discover ways that can speed up the drivers learning and enhance the speed they retain and take ownership of their own driving skills according to what they believe by tapping into the logical and creative sides of the brain. We will facilitate you in discovering how the drivers thoughts and beliefs influence their behaviour through, what they may have been learning from their parents, peers, what they have read, experimented with in their own car or researched in the readiness for driving lessons. How do trainers facilitate a change in thoughts and beliefs? Traditionally they would tell but history and evidence now shows telling is a short term solution for short term goals i.e. passing their test.

Changing driver behaviour takes practice and excellent coaching skills to facilitate the driver in finding solutions that fit their thoughts and beliefs and make them feel good and take pride and ownership in driving. This can be achieved because the driver can see benefits in developing and changing their behaviour and can see the consequences to continuing their previous behaviour.

What does the day cover?

Learn how to develop the driver by focusing on:

  • How the brain works in the learning process;
  • Learn how the 7 intelligences aid learning;
  • Raising self-reflection and self-evaluation;
  • Raising self-awareness and self-responsibility;
  • Developing your 5 essential coaching skills:
    • Rapport;
    • Listening;
    • Questioning;
    • Feedback; and
    • Intuition.
  • Developing coaching conversations focused on:
    • Thoughts, Emotions and beliefs;
    • through discussions;
    • trainer or video role play; and
    • Group or individual activities.